Thursday, 19 January 2012 22:51

Max Payne 3: Targeting and Weapons

Written by 
Rate this item
(0 votes)

Dim lights
The second installment in our Max Payne 3 Design and Technology Video Series showcases how we've set out to reimagine the gunplay mechanics of the third person action shooter.

With a precision targeting system that's reflective of a first person game and lifelike weapon animation design, Max Payne 3 creates an unparalleled level of immersion and cinematic realism. See for yourself now by watching the clip above.

FamousFive

A geek to the max, my nighttime hours are dispensed through a variety of hobbies; from reviewing movies and dvds and running www.filmguide.co.nz to killing team mates on COD4, and running innocent french drivers off the road in GRID, I also find time to play with little metal soldiers or play obscure zombie card games and occasionally sleep....

Social Profiles

Leave a comment